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Much of the cognitive lies beyond articulate, discursive thought,
beyond the reach of current computational notions. In Sketches
of Thought, Vinod Goel argues that the cognitive computational
conception of the world requires our thought processes to be precise,
rigid, discrete, and unambiguous; yet there are dense, ambiguous, and
amorphous symbol systems, like sketching, painting, and poetry, found
in the arts and much of everyday discourse that have an important,
nontrivial place in cognition.
Goel maintains that while on occasion our thoughts do conform to the
current computational theory of mind, they often are -- indeed must be
- vague, fluid, ambiguous, and amorphous. He argues that if cognitive
science takes the classical computational story seriously, it must
deny or ignore these processes, or at least relegate them to the realm
of the nonmental.
As a cognitive scientist with a design background, Goel is in a unique
position to challenge cognitive science on its own territory. He
introduces design problem solving as a domain of cognition that
illustrates these inarticulate, nondiscursive thought processes at
work through the symbol system of sketching. He argues not that such
thoughts must remain noncomputational but that our current notions of
computation and representation are not rich enough to capture
them.
Along the way, Goel makes a number of significant and controversial
interim points. He shows that there is a principled distinction
between design and nondesign problems, that there are standard stages
in the solution of design problems, that these stages correlate with
the use of different types of external symbol systems; that these
symbol systems are usefully individuated in Nelson Goodman's syntactic
and semantic terms, and that different cognitive processes are
facilitated by different types of symbol systems.
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