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Bayesian Map Learning in Dynamic Environments

 Kevin Murphy
  
 

Abstract:
We consider the problem of learning a dynamic deterministic finite automaton with noisy inputs and outputs. The graph of the DFA can be thought of as a topological map, which we are trying to learn using a robot which has unreliable sensors and actuators. Furthermore, the underlying topology can change over time, to reflect the fact that, e.g., doors can open and close. We therefore consider the topology as a random variable (instead of a fixed parameter), and try to learn it using Bayesian inference (instead of EM). We use sample-based methods to do the inference approximately. We give results for a simulated dynamic grid world.

 
 


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