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Intact Visual Search Performance with Variable Resolution Displays: Effects of Low Resolution in the Peripheral Visual Field

 Derrick Parkhurst, Eugenio Culurciello and Ernst Niebur
  
 

Abstract:
Abstract: Variable resolution displays were used to examine the behavioral effects of presenting different resolutions to the central and peripheral visual field during active visual search. Participants were required to search through natural scenes and to locate previously specified target objects. During search, the visual display was updated in real-time using an eye tracker such that a circular region centered on the point of gaze was presented in high resolution. The surrounding region was presented in a lower resolution that was adapted to the resolving power of peripheral human vision. Size and resolution of central and peripheral regions were varied. Visual search performance with variable resolution displays was then compared to that with uniform high-resolution displays. Measures of reaction time, accuracy, number of fixations, and fixation durations for variable resolution displays approximated those of high-resolution displays when the central region radius was approximately 5 degrees despite the fact that resolution in the periphery was degraded. These results suggest that variable resolution displays, which require an order of magnitude fewer computational resources to generate than uniform resolution displays, provide a practical solution to resource-limited virtual reality environments while maintaining normal visual search performance.

 
 


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